AI Insights · Timothy · December 2021
Top Educational Games on iOS in Australia Q4 2021
Discover the performance of the top 5 educational games on iOS in Australia during Q4 2021, including trends in downloads, revenue, and active users.
In the fourth quarter of 2021, the top educational games on iOS in Australia showed varied performance trends in terms of downloads, revenue, and active users. Here's a detailed look:
Reading Eggs - Learn to Read
Reading Eggs - Learn to Read experienced a steady revenue stream, peaking at around $74.6K in the final week of November. Weekly downloads fluctuated, starting at 3.5K in late September and ending with a slight rise to 3K in the last week of December. The app's active user base saw a declining trend from 26K in late September to approximately 22K by the end of December.
Kiddopia - Kids Learning Games
Kiddopia - Kids Learning Games showed notable consistency in revenue, with a peak of $16.4K in mid-December. Downloads surged to 5.7K in early December but tapered off to 2.9K by the end of the month. Active users increased significantly, reaching a high of 34.6K in early December before settling at 26K by the end of the quarter.
Lingokids - Play and Learn
Lingokids - Play and Learn maintained a relatively stable revenue, hitting a high of $13.5K in late October. Downloads saw a significant spike to 2.1K in the last week of December. Active users showed a gradual decline overall, starting at 4.5K in late September but ending on a high note with 5.4K in the final week of December.
ABCmouse: Reading & Math Games
ABCmouse: Reading & Math Games saw a peak revenue of $6.6K in mid-December. Download numbers were relatively modest, with a high of 1.8K in late September and a low of 756 in late December. Active users remained fairly stable, around the 7.5K to 8.4K mark throughout the quarter.
KidloLand Toddler & Kids Games
KidloLand Toddler & Kids Games had a steady revenue performance, peaking at $4K in mid-December. Downloads saw minor fluctuations, with a high of 525 in mid-October and maintaining around 374 by the end of December. Active users remained relatively stable, starting at 4.4K in late September and ending at 3.8K in the final week of December.
The data for these top educational games on iOS in Australia for Q4 2021 highlights varying trends in revenue, downloads, and active users. For more in-depth insights, visit Sensor Tower.